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Escape From Castle Johore

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This is my first group project, Escape From Castle Johore.

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It was our 1st real experience in game development. We were given, 3 months for this project.

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I was the Level Designer and Project Manager for this.

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Genre: 2D side Scroller, Platformer

Engine: Unity Engine

Development Duration: 3months

Platform: PC

Team Size: 10 ( 2 Designers, 3 Artist, 5 Programmers)

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Roles and Responsibilities 

Level Designer

  • Designed the level from sketch and then block up the actual implementation.

  • Decorated the areas for visual clarity

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Project Manager

  • Maintained schedules and milestones for project

  • Co-ordinated with each team member to gauge each member's skills and corrected project scope accordingly

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