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Escape From Castle Johore
This is my first group project, Escape From Castle Johore.
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It was our 1st real experience in game development. We were given, 3 months for this project.
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I was the Level Designer and Project Manager for this.
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Genre: 2D side Scroller, Platformer
Engine: Unity Engine
Development Duration: 3months
Platform: PC
Team Size: 10 ( 2 Designers, 3 Artist, 5 Programmers)
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Roles and Responsibilities
Level Designer
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Designed the level from sketch and then block up the actual implementation.
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Decorated the areas for visual clarity
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Project Manager
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Maintained schedules and milestones for project
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Co-ordinated with each team member to gauge each member's skills and corrected project scope accordingly
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